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Having evaded Thistle’s trap, the party makes their way towards a shopkeeper who may hold the key to freeing Krag from his curse.
The Weird Sisters can help Krag, but only if he helps them first. An orc terrorizing the area poses a problem that must be dealt with.
The banished orc scientist agrees to stop his disastrous experiments in exchange for the party’s help with a delicate personal problem. Will Krag finally be free of the curse that prevents him from doing what he does best?
Krag’s journey homeward is nearly complete, but the enemies he’s made along the way don’t intend to let him finish it. The epic battle between good and evil comes to a head.